Week 6: Balancing Projects
Balancing Projects This week has been interesting for our team. We not only have the team project to work on, but we also have an individual project due date coming up. It's been a struggle balancing our work load and focus between these two projects, but we've been making some small steps in progress. We figured out how to move our player through the game world and we're making progress on the main menu. We have solidified the maze generation. Zijian is even working on a loading screen that the player will see while the maze is being generated. However, we have ran into new problems. For instance, our player can move, but now our player keeps falling through the floor. The only solution we have found so far seems to make it so our player can't move at all. While we're struggling with this we are also running into problems with git. Friends, do as I say not as I do. Do not break the golden rule of Git Hub! Make small commits often. We have pushing commi...
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