Week 10 Update
Almost There...
Sign saying Finish Line Just Ahead thanks to https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTbHveSFVuWBQCUzizzT4FtTVwLnAU-pHHsCp3w4_CSj6GPxi24-w |
We're so close we can all taste it. We've gotten the AI to spawn now, but are still having trouble with the coins sadly. We're hoping it shouldn't be too hard to fix, we have gotten multiple AI to spawn by now after all and it shouldn't be too different from the coins. We've smoothed out all the kinks with the AI functions. Although the coins can't spawn yet, I've coded everything else so we're ready when they do. Our timer is working. Our score keeper is working. All of the main menu panel buttons link to the correct panels and the game scene. I've coded the panels for the proper end game conditions. Everything should be ready to go if we can figure out this bug. We have ran into a couple issues when pulling git commits. We've had to merge conflicts almost constantly. For some odd reason a lot of pulls have resulted in our main game scene having cameras that won't render anything. It's been a little frustrating and we've had to redo work a couple times, but we're pushing our way through it. We've come so far and we have so little left to do.
Ryan is working on any lasting bugs. Zijian is working on AI movement and behavior. I'm working solely on the coin generation problem. Next time we'll have a full game to report on.
Until Next Time,
Avery
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